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of kids activites

of kids activites

B2C

Information Architecture

UX + UI Design

Mobile

Branding & Storytelling

Usability Testing and A/B tests

Design Iterations

Redesigned the mobile-first experience for DoDays, a children's activity booking platform, to help busy parents discover activities more easily and stay engaged. The outcome resulted in a scalable design system that supports platform's growth, improves retention and strengthen its brand identity with a clear focus on accessibility and inclusivity.

Timeframe

Timeframe

Timeframe

2025 / 3 months

2025 / 3 months

2025 / 3 months

Client/Industry

Client/Industry

Client/Industry

DoDays

DoDays

DoDays

My Role

My Role

My Role

UI/UX Designer

UI/UX Designer

UI/UX Designer

Team

Team

Team

UK National Innovation Centre for Ageing

Product Owner, Product Designer, Innovation Consultant, Developer

UK National Innovation Centre for Ageing

Product Owner, Product Designer, Innovation Consultant, Developer

UK National Innovation Centre for Ageing

Product Owner, Product Designer, Innovation Consultant, Developer

Context

Context

Context

DoDays is a childrens’ activity marketplace that streamlines discovery and booking, connecting parents with trusted providers to save time so that they can focus on keeping their child active and engaged.

DoDays is a childrens’ activity marketplace that streamlines discovery and booking, connecting parents with trusted providers to save time so that they can focus on keeping their child active and engaged.

DoDays is a childrens’ activity marketplace that streamlines discovery and booking, connecting parents with trusted providers to save time so that they can focus on keeping their child active and engaged.

Problem

Solution

Sounds great. Why redesign it?

(Old) Home Page

Home page - Limited guidance and inspiration at the start of journey

The home page experience lacked inspiration and relied solely on basic activity categories and age filters to find activities, which placed the full burden of discovery on user efforts. For parents who are unsure of which activity to book, this experience failed to set intent or highlight value, resulting in missed opportunities to guide users into relevant journeys.
High user effort, low value

Home page has fragmented experience →

Lack of inspiration

Too many clicks for minimal information

The fragmented home page →

Lack of inspiration

High user effort, low value

Discovery experience - decision fatigue and time consuming

The discovery page presented long, unstructured and visually repetitive listings. Weak visual hierarchy made information hard to scan and compare options. This slowed decision making and increased drop-offs. For busy parents, saving time is critical and this inefficient discovery made it hard to find suitable activities quickly.

Time consuming discovery page experience →

Weak Visual hierarchy

Slow decision making

(Old) Discover Page

A bad experience ultimately affects children’s growth and wellbeing that depend on engaging in activities beyond school.

Before conducting any further research, I started with the pre-requisites: I reviewed DoDays annual platform usage analytics to understand existing user behaviour and engagement patterns. Low user engagement, low conversions and high user churn were identified. The insights gave clear signals of a leaky bucket situation (where new users are signing up but retention is low due to unmet needs).

Behaviour Insights

Listening to the data

Mobile usage dominance

Despite 82% of DoDays users primarily using mobile, the design is not mobile optimised - unskimmable information and requires many clicks to find the right activity.

78% of bookings happen on weekdays during midday

Parents have small, discrete windows of time to book activities, often around work breaks or family routines.

Parents prefer planning ahead of time

Majority of booking patterns indicate advance bookings (at least a week in advance), with very few last-minute behaviour.

High user churn

Low conversions

Project Goal

Redesign the mobile-first experience to help busy parents discover and book children’s activities more easily, while improving engagement, retention, and brand perception.

Improve how parents discover activities and strengthen the brand perception. To achieve this, the project scope required a deep dive into the existing user experience with a fine-tooth comb to uncover key pain points, unmet user needs and barriers in discovery and engagement.


Design Objectives

Improve how parents discover activities and strengthen the brand perception. To achieve this, the project scope required a deep dive into the existing user experience with a fine-tooth comb to uncover key pain points, unmet user needs and barriers in discovery and engagement.

• Create an inspiring and intuitive home page that encourages active exploration and guides users toward relevant activities.

• Improve the discovery page experience with better categorisation, visual hierarchy and highlight key considerations for children of all ages and abilities.

• Develop a scalable design system to support future growth and brand consistency.

Overall, the design should be accessible, improve how parents discover activities and strengthen the brand perception.


Success metrics

• Increased engagement with home and discovery flows.

• Lower drop-off rates during activity search and booking.

• Improved user satisfaction and perceived ease of use.

• Positive feedback on accessibility and discoverability of activities.

To ground the design, two core user scenarios were considered.

User Behaviours & Mental Model

Imagine a parent finding a suitable activity for their child but doesn’t have anything specific in mind. They’re looking for inspiration and expect the home page to guide them. The old home page fails to meet this expectation, resulting in friction and a decline in user satisfaction at that touchpoint.

Design enhancements

Curated sections that show popular, age-appropriate and nearby activites

Improved visual hierarchy on activity cards to highlight essential information

Alternatively, imagine a parent who wants to search for a specific type of activity, let's say swimming, but typically have limited time to explore many options. They expect fast, intuitive filtering and easy comparison between options. Current search filters are less specific, and activity cards suffer from weak visual hierarchy and structure, making it harder to assess key information.

Design enhancements

Search filters that help to narrow results efficiently

Activity cards that enable quick comparison of age, accessibility & other relevant criteria.

User Segments

This reveals two types of user segments

Busy Opportunists

This audience acts fast or not at all. Even when looking for inspiration, they skim information and want the platform to help with decision-making.

Goal

Discovery and booking must be fast, clear and touch-optimised with big tap areas and minimal input fields. Prioritising urgency and context = higher engagement and conversions.

Booking patterns and behaviour

  • Spontaneous behaviour, often booking last-minute due to changing circumstances

  • Active during weekday mornings and lunch windows.

  • Prefer quick, low-friction booking experiences


Engagement Hooks

  • Quick look at "what's happening in the week"

  • One-tap "Activities near me"

  • "Book again" quick links and similar recommendations based on past behaviour

  • Trusted reviews for confidence


High-intent Planners

These parents book in advance, motivated to plan their kids’ schedule around their family life.

Goal
Discovery must feel curated and inspiring, with activities reflecting schedule, themes, interests, and ages.


Booking patterns and behaviour

  • Act during work breaks when the moment allows or late evenings after dinner or family time

  • Often plan and book activities few days in advance. Depending on their kids’ age, they may already have a specific activity in mind, or they are exploring and may need inspiration to feel confident in their choice.


Engagement Hooks

  • Recurring activity packages for routine assurance

  • Curated or personalised recommendations

  • Saved or wish list

  • Category-specific discovery flows

  • Trusted reviews for confidence

👉🏻 Defining the problem

Home Page Experience

How might we inspire and engage parents to begin a discovery journey?

Discover Page Experience

How might we support parents to find relevant activities quickly?

👉🏻 Business Goal

Increase user engagement, reduce drop-offs and make activity discovery more intuitive and personalised.

UX Strategy

Based on all these insights, I led the UX Strategy with the goal to minimise friction, and create mobile-first user journeys that delight both busy opportunists and high-intent planner type parent segments, meaning:

Design for urgency + ease + context

Design for inspiration + confidence + structure

Brandwise, the goal was for DoDays to establish itself as a trusted, inclusive platform for finding children’s activities.

We rapidly explored challenges, prototyped experiences, and validated them with real users before committing to development. This approach enabled me to:

  1. Align stakeholders quickly - Ensuring we tackled the right problems.

  2. Test desirability early - Validating what parents actually needed.

  3. Fail fast, refine faster- Only the most promising concepts moved forward.